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tiny.rig

Reference tiny.rig

Overview · API · Code relationships · Verification · Audit

Overview

Skeletons, poses, skinning and clips.

A skeleton is a joint hierarchy over caller slices. Joint clips key each joint's rotation and translation at an authored rate; playback samples them at any time, optionally held on steps; poses blend and crossfade; forward kinematics composes local transforms into world ones; rigid skinning moves each vertex with its one joint; and part slots swap what a joint draws. None of these allocate: storage is the caller's, sized from joint, key and vertex counts.

articulated is a rig of handles driven by revolute and prismatic coordinates, with a point Jacobian and collision proxies, posed through the same forward kinematics. curve holds parameter clips, which key plain values rather than joints.

Definitions

Actions

Public operations.

Types and contracts

Public types and contracts.

Namespaces

Public namespaces.

Values and defaults

Public values and defaults.

Code relationships

Direct static dependencies extracted from parsed source by semantic graph analysis.

Uses: tiny.hypothesis, tiny.linear
Used by: tiny.sdfii

Verification

No verification records are cataloged for this module in this build.

Audit

EvidenceValue
Sourcefun/rig/src/root.zig
Definitions9 of 20 documented
Members0 of 0 documented
Public names21 API, 134 indexed
Version26.7.0
Revisiondaab053ee433