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tiny.geometry.max_triangles

Reference tiny.geometry max_triangles

Defined in tiny.geometry.

The most triangles a mesh may hold, so that every tree node index fits in a u32.

No direct callersNo direct callstiny.geometrymax triangles
Static calls · unresolved targets: unknown · external targets: unknown.

Source

Source: lib/geometry/src/mesh.zig:23

zig
/// The most triangles a mesh may hold, so that every tree node index fits in/// a `u32`.pub const max_triangles: usize = std.math.maxInt(u32) / 2;

Source: lib/geometry/src/root.zig:26

zig
pub const max_triangles = mesh.max_triangles;

Audit

Definitions1
Public names1
Members0
Version26.7.0
Revisiondaab053ee433