tiny.gpu.LoadedArtifact
Defined in contract.
A caller holds this value for compiled code loaded on a device and uses it to launch that code.
API (3)
Fields and members
Public fields and members.
Source
Source: lib/gpu/src/contract.zig:1445
zig
/// A caller holds this value for compiled code loaded on a device and uses it to launch that code./// The value names compiled code that the backend owns, by id, backend kind and code format. The/// caller releases the id through the backend handle that loaded it, only after all queued work/// that can refer to it has finished. That handle is the interface value through which a caller/// creates buffers, loads compiled code and launches kernels.pub const LoadedArtifact = struct { id: BackendObjectId, backend: BackendKind, format: ArtifactFormat,};Source: lib/gpu/src/root.zig:105
zig
pub const LoadedArtifact = contract.LoadedArtifact;Audit
| Definitions | 1 |
|---|---|
| Public names | 2 |
| Members | 3 |
| Version | 26.7.0 |
| Revision | daab053ee433 |