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tiny.gpu.RenderBindings

Reference tiny.gpu RenderBindings

Defined in contract.

A pipeline's resources, written once and bound by every draw that names them.

API (3)

Fields and members

Public fields and members.

No direct callersNo direct callscontractRenderBindings
Static calls · unresolved targets: unknown · external targets: unknown.

Source

Source: lib/gpu/src/contract.zig:500

zig
/// A pipeline's resources, written once and bound by every draw that names them. The resources/// must outlive it, and `destroyObject` releases it.pub const RenderBindings = struct {    id: BackendObjectId,    backend: BackendKind,    pipeline: BackendObjectId,};

Source: lib/gpu/src/root.zig:146

zig
pub const RenderBindings = contract.RenderBindings;

Audit

Definitions1
Public names2
Members3
Version26.7.0
Revisiondaab053ee433