tiny.gpu.RenderBufferRange
Defined in contract.
A buffer bound to one vertex layout, read from offset bytes on.
API (2)
Fields and members
Public fields and members.
Source
Source: lib/gpu/src/contract.zig:527
zig
/// A buffer bound to one vertex layout, read from `offset` bytes on.pub const RenderBufferRange = struct { buffer: BufferHandle, offset: u64 = 0,};Source: lib/gpu/src/root.zig:151
zig
pub const RenderBufferRange = contract.RenderBufferRange;Audit
| Definitions | 1 |
|---|---|
| Public names | 2 |
| Members | 2 |
| Version | 26.7.0 |
| Revision | daab053ee433 |