tiny.gpu.RenderBundle
Defined in contract.
A pass recorded once and submitted any number of times.
API (3)
Fields and members
Public fields and members.
Source
Source: lib/gpu/src/contract.zig:561
zig
/// A pass recorded once and submitted any number of times. The objects it names must outlive it,/// and their contents may change between submissions.pub const RenderBundle = struct { id: BackendObjectId, backend: BackendKind, draw_count: u32,};Source: lib/gpu/src/root.zig:154
zig
pub const RenderBundle = contract.RenderBundle;Audit
| Definitions | 1 |
|---|---|
| Public names | 2 |
| Members | 3 |
| Version | 26.7.0 |
| Revision | daab053ee433 |