tiny.gpu.RenderVertexBufferLayout
Defined in contract.
API (5)
Fields and members
Public fields and members.
Source
Source: lib/gpu/src/contract.zig:351
zig
pub const RenderVertexBufferLayout = struct { binding: u32, stride: u32, step_mode: RenderVertexStepMode = .vertex, attribute_start: u32, attribute_count: u32,};Source: lib/gpu/src/root.zig:68
zig
pub const RenderVertexBufferLayout = contract.RenderVertexBufferLayout;Audit
| Definitions | 1 |
|---|---|
| Public names | 2 |
| Members | 5 |
| Version | 26.7.0 |
| Revision | daab053ee433 |