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tiny.gpu.RenderVertexBufferLayout

Reference tiny.gpu RenderVertexBufferLayout

Defined in contract.

API (5)

Fields and members

Public fields and members.

No direct callersNo direct callscontractRenderVertexBufferLayout
Static calls · unresolved targets: unknown · external targets: unknown.

Source

Source: lib/gpu/src/contract.zig:351

zig
pub const RenderVertexBufferLayout = struct {    binding: u32,    stride: u32,    step_mode: RenderVertexStepMode = .vertex,    attribute_start: u32,    attribute_count: u32,};

Source: lib/gpu/src/root.zig:68

zig
pub const RenderVertexBufferLayout = contract.RenderVertexBufferLayout;

Audit

Definitions1
Public names2
Members5
Version26.7.0
Revisiondaab053ee433