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tiny.gpu.RenderVertexFormat

Reference tiny.gpu RenderVertexFormat

Defined in contract.

API (7)

Fields and members

Public fields and members.

No direct callersNo direct callscontractRenderVertexFormat
Static calls · unresolved targets: unknown · external targets: unknown.

Source

Source: lib/gpu/src/contract.zig:322

zig
pub const RenderVertexFormat = enum(u8) {    float32 = 0,    float32x2 = 1,    float32x3 = 2,    float32x4 = 3,    uint32 = 4,    uint32x2 = 5,    uint32x4 = 6,};

Source: lib/gpu/src/root.zig:64

zig
pub const RenderVertexFormat = contract.RenderVertexFormat;

Audit

Definitions1
Public names2
Members7
Version26.7.0
Revisiondaab053ee433