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tiny.gpu.SurfaceHandle

Reference tiny.gpu SurfaceHandle

Defined in contract.

API (8)

Fields and members

Public fields and members.

No direct callersNo direct callscontractSurfaceHandle
Static calls · unresolved targets: unknown · external targets: unknown.

Source

Source: lib/gpu/src/contract.zig:1656

zig
pub const SurfaceHandle = struct {    id: BackendObjectId,    backend: BackendKind,    platform: SurfacePlatformKind,    extent: SurfaceExtent,    format: TextureFormat,    color_space: ColorSpace = .srgb,    present_mode: PresentMode = .fifo,    generation: u64 = 1,};

Source: lib/gpu/src/root.zig:113

zig
pub const SurfaceHandle = contract.SurfaceHandle;

Audit

Definitions1
Public names2
Members8
Version26.7.0
Revisiondaab053ee433