tiny.gpu.SurfaceHandle
Defined in contract.
API (8)
Fields and members
Public fields and members.
Source
Source: lib/gpu/src/contract.zig:1656
zig
pub const SurfaceHandle = struct { id: BackendObjectId, backend: BackendKind, platform: SurfacePlatformKind, extent: SurfaceExtent, format: TextureFormat, color_space: ColorSpace = .srgb, present_mode: PresentMode = .fifo, generation: u64 = 1,};Source: lib/gpu/src/root.zig:113
zig
pub const SurfaceHandle = contract.SurfaceHandle;Audit
| Definitions | 1 |
|---|---|
| Public names | 2 |
| Members | 8 |
| Version | 26.7.0 |
| Revision | daab053ee433 |