tiny.gpu.RenderResource
Defined in contract.
One resource for one binding of a pipeline, of the kind that binding names.
API (4)
Fields and members
Public fields and members.
Source
Source: lib/gpu/src/contract.zig:484
zig
/// One resource for one binding of a pipeline, of the kind that binding names.pub const RenderResource = union(RenderBindingKind) { uniform_buffer: BufferHandle, storage_buffer: BufferHandle, sampled_texture: RenderSampledTexture, storage_texture: TextureHandle,};Source: lib/gpu/src/root.zig:144
zig
pub const RenderResource = contract.RenderResource;Audit
| Definitions | 1 |
|---|---|
| Public names | 2 |
| Members | 4 |
| Version | 26.7.0 |
| Revision | daab053ee433 |