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tiny.gpu.RenderResource

Reference tiny.gpu RenderResource

Defined in contract.

One resource for one binding of a pipeline, of the kind that binding names.

API (4)

Fields and members

Public fields and members.

No direct callersNo direct callscontractRenderResource
Static calls · unresolved targets: unknown · external targets: unknown.

Source

Source: lib/gpu/src/contract.zig:484

zig
/// One resource for one binding of a pipeline, of the kind that binding names.pub const RenderResource = union(RenderBindingKind) {    uniform_buffer: BufferHandle,    storage_buffer: BufferHandle,    sampled_texture: RenderSampledTexture,    storage_texture: TextureHandle,};

Source: lib/gpu/src/root.zig:144

zig
pub const RenderResource = contract.RenderResource;

Audit

Definitions1
Public names2
Members4
Version26.7.0
Revisiondaab053ee433