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tiny.gpu.RenderSampledTexture

Reference tiny.gpu RenderSampledTexture

Defined in contract.

API (2)

Fields and members

Public fields and members.

No direct callersNo direct callscontractRenderSampledTexture
Static calls · unresolved targets: unknown · external targets: unknown.

Source

Source: lib/gpu/src/contract.zig:478

zig
pub const RenderSampledTexture = struct {    texture: TextureHandle,    sampler: RenderSampler = .{},};

Source: lib/gpu/src/root.zig:143

zig
pub const RenderSampledTexture = contract.RenderSampledTexture;

Audit

Definitions1
Public names2
Members2
Version26.7.0
Revisiondaab053ee433