tiny.gpu.RenderSampledTexture
Defined in contract.
API (2)
Fields and members
Public fields and members.
Source
Source: lib/gpu/src/contract.zig:478
zig
pub const RenderSampledTexture = struct { texture: TextureHandle, sampler: RenderSampler = .{},};Source: lib/gpu/src/root.zig:143
zig
pub const RenderSampledTexture = contract.RenderSampledTexture;Audit
| Definitions | 1 |
|---|---|
| Public names | 2 |
| Members | 2 |
| Version | 26.7.0 |
| Revision | daab053ee433 |